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Author Topic: 8 bit Heightmap [for Minecraft]?  (Read 121170 times)

Morcrist

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Re: 8 bit Heightmap [for Minecraft]?
« Reply #105 on: March 06, 2014, 10:34:18 pm »

K. Got the topo's and flipped the y's. Awesome!

That's pretty much got all of the other stuff combined into one set of tiles. Rivers, forests, swamps, lakes, roads. It's definitely nice for pinpointing where towns and cities and places like the entrance to Moria are though!

Although it *is* nice to have things broken out into their own tiles for sure.

I can't thank you enough. You guys are super.
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Morcrist

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Re: 8 bit Heightmap [for Minecraft]?
« Reply #106 on: March 08, 2014, 06:51:52 am »

Woo hoo! Got it all exported and converted finally.

Found I had mis-converted x7 y2 though, so redoing that.

Must...sleep....
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Morcrist

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Re: 8 bit Heightmap [for Minecraft]?
« Reply #107 on: March 08, 2014, 12:09:43 pm »



Each pixel is 4x4 blocks in Minecraft. Total area of the map is 40960 x 40960.

EDIT: Feth. I see I missed another piece in the bottom right corner. I'll get it later. Lol.

EDIT: Fixed. Zipped the Minecraft files are 5.6 GB. Unzipped they take up 25 GB.

Now to work!

1) 1st pass topo - COMPLETED

2) 1st pass forests/rivers/lakes

3) 1st pass mountains

4) biomes!

Now for #2....
« Last Edit: March 09, 2014, 12:54:53 am by Morcrist »
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