The easiest thing for you guys. Scratch what I said about Global Mapper. My 2 week trial runs out Feb 3, but I just found out I apparently forgot to read about a hard limit on the number of exports I can do. Woopsie!
So yeah, whatever image format is easiest/most space efficient for you. I've got paintshop pro so I can convert to whatever I need. TGA, BMP, JPG even. Any will do.
You mentioned '40K', and '10k' again. What exactly do those mean in terms of resolution? I keep thinking in terms of pixels. Is that right? 40,000 x 40,000 pixels? Or is that kilometers? 40 km? I'm clueless! Heh.
Meanwhile a few days ago I actually opened up
NW Middle-Earth in paintshop pro and started a new image. It's about 8000x5000 pixels and represents an area around 1700x1200 miles. Uhh, that'd make it like 1 pixel ~= 360 meters I think since 90 pixels was 20 miles on the map. I plan on upscaling it at least 3x to 24000x15000 and hopefully 48000x30000.
So anyway I immediately started a new layer filled with black and began tracing the coast with a 32 (0=bottom, 255=max height in minecraft). After a few minutes of tracing the coast I stopped, zoomed out...rofl. I had only gotten to like the Sea of Lhun, starting from the top northwest part of the map. Tedious. I eventually finished the coast last night. It's just a very small taste of the work involved in doing something like an entire map from scratch, I'm sure, but I've got a good imagination! Super kudos to you guys once again. /salute
I plan on doing some mountains tonight starting with the peaks and then working my way down. I don't like what I've seen in some other minecraft versions of NW ME where the water is all at the same level. Like globally. I know in real life water doesn't make 1 meter (1 block) drops as it flows to the sea, but I'd like to model the fact that the height above sea level gradually goes up from the coasts towards the mountains. And consequently you've got bodies of water like whatever lake feeds the falls of Rauros at a much higher elevation than say, the Anduin. And rivers would drop a block at a time over their concourse as they head towards sea level.
Just gabbing at this point. I'd love to see what I could do/how much time it could save me in my effort to get something into minecraft by using some of your data, so whenever you're able I'd be much appreciative!
And speaking of data, what did YOU guys use for your source way back? From what I've read online you guys are using the same source as that link above? ICE's MERP module maps? Just curious.
Thanks in advance, and take care.