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Messages - Morcrist

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46
General Discussion / 8 bit Heightmap [for Minecraft]?
« on: January 22, 2014, 04:38:00 am »
I'm in the middle of a game project for a studio and all of my me-dem projects are on a backup hd because I ran out of space on my computer. So I can't render anything out. The old renders are nowhere near the finished state of the latest terrain, it's not worth using to be honest. I can have a look to see if I still have the original output files from the last render before it got converted to the Outerra native format. Other than that, folks will have to wait a couple of months- could be a little as a few weeks- before I can go again.
 Our "policy" for want of a better word, is to not give out the terrain at full res. We could give you a 10K terrain and you could always upsample it.
I'm gonna' respond here since I don't want to off-topic the intro thread.

Since Minecraft has a height limit of 256, an 8 bit heightmap would be sufficient for my needs. I have no idea how getting an 8 bit heightmap from the elevation data would work, but if I have to wait...I'll wait.

When you say '10K terrain' what exactly do you mean? What's the dimensions? As a reminder I'm shooting for at least 24000x24000. 48000x48000 would be better!

So...no 8 bit greyscale heightmaps lying around? Doesn't have to be latest version or anything.

Take care.

47
General Discussion / Help Wanted?
« on: January 20, 2014, 07:15:24 pm »
Do you guys have any kind of list of things you could use/need help with?

Just wondering.

Take care!

48
General Discussion / Re: Where can the GIS data be downloaded?
« on: January 20, 2014, 07:11:36 pm »
I just posted my introduction, but thought I'd add my request for some kind of heightmap and/or data from which I can export one.

I've got Global Mapper installed (2 week trial) if that helps.

Basically I'm looking to recreate a reasonably scaled map of NW Middle-Earth in minecraft. It's for a private (non-commercial) server. I'm a long time (30+ years) Tolkien fan and I've got pretty much all of ICE's Rolemaster/MERP Middle-Earth modules. I figure a heightmap would GREATLY help me in my task. Heh. I can import it into World Painter for some base ground topography and then proceed to add rivers, lakes, and forests.

I don't know what a "reasonable" scale would be, but at least as detailed as this gentleman's WIP. He has roughly a 24000x24000 block map of NW Middle-Earth. This pic shows the extents. I wouldn't mind trying something higher, like 48000x48000, since some of the areas I'd like to import structures into seemed a bit small for a 1-1 scale structure.

Any kind of help would be greatly appreciated!

Thanks in advance, and take care.

49
General Discussion / Re: Introduce Yourself!
« on: January 20, 2014, 06:15:01 pm »
Hey there. You guys are awesome, the work you've done and the time you've taken to do it. Massive kudos! Bringing alive Tolkien's world...there's just something so incredible about being able to immerse yourself therein.

And speaking of massive, that's what brought me here. I'm a big Minecraft fan. Me and my 3 daughters have been playing it for years. I'm a bigger Tolkien fan, having first started on the Hobbit/LOTR back when I was 10 or 11. I also got my first ICE MERP module at that time, Isengard, and later got into Rolemaster and picked up many more modules. Unfortunately I had a...not a mid-life crisis but a early-life crisis? heh, and ended up actually throwing away tons of Rolemaster/MERP stuff when I was 16.

After I grew up and got a job I was on eBay about 15 years later and saw that there was an active market for the old RM/MERP sourcebooks and modules so I bought a few for nostalgia. Well, I found myself buying a couple more and then when a 'lot' came up which contained pretty much every single ICE/MERP book they put out I bought it for $1500. The guy selling it to me happened to know Terry Amthor, and was actually able to get him to sign a copy of Ardor for me. /blissfulsigh

Anyway, massive. I encountered the MCME project in Minecraft a while back, got on their server, and looked around. They had done some impressive things. Of particular interest to me was Moria. Probably the fact that I'm a purist combined with a huge dose of anal resulted in me being left a little less satisfied than I should have been (their work is super epic, without a doubt). More recently I found thebearman (http://www.planetminecraft.com/project/massive-middle-earth-map/)/BEskind (http://www.minecraftforum.net/topic/1691501-wip-massive-middle-earth-map-with-sample-downloads/) and his massive middle-earth project (http://massivemiddleearth.com). He appears to be using source from ICE as well, at least for topography. I got interested in adding other people's structures into his massive Minecraft map (it's roughly 24000 x 24000 blocks and takes up ~10gb) since he's only working on the landscape.

Which brings me here. I was starting to get a little dissatisfied with his map. Sound familiar? Heh heh. Basically I'm now looking for a heightmap of NW Middle-Earth I can use to get a starting point for some terrain in World Painter. I'd like to make my own topograhical/landscape map for use in Minecraft and was hoping you guys could help.

I've spent a couple hours trying to find some data I could use to generate said heightmap the last couple days. No luck. I'm an Outerra supporter as well but I don't know if that would be helpful in the way of getting the data I need from the OTX file(s). I installed Global Mapper (2 week trial) so I can convert probably anything I would need to use to export a heightmap from.

I'll go ahead and make a post in the other thread that's already started, but that's me in a nutshell.

Thanks again for the huge amount of time and effort you guys have put into this project and I look forward to more wonderful things from you guys in future!

Take care.

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