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Messages - hellricer

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1
General Discussion / Re: Rendering some maps
« on: March 21, 2020, 07:02:28 pm »
Hey, monks, thanks for the heads up. I'll definitely check it out.

I can give some update although I didn't get too far yet. First of all, thanks a lot for sharing everything!

I managed to download (hopefully) everything important for the World Machine sessions. Sadly, most of the latest project files are way too complex for my current setup (I have 16gb ram, but I'm running the WM on linux through Windows emulator which is probably why it always crashes while building the project.) Also, there's one File Input which is unnamed and I couldn't deduce what it's supposed to be...

So far I managed to build '30_09_12_New_Hills_Mask_4.tmd' project, which is not as complex as the 'Build_*' projects...

Now I'll have (obviously) much more time to dive into it again, so I hope I'll make some progress with building the 40k successfully.

2
General Discussion / Re: Rendering some maps
« on: February 11, 2020, 10:09:05 pm »
I tried New_Mountain_Extents.gmw and New_Mountain_Extents_20.gmp. The latter seems to be most complete and loads without any errors.

3
General Discussion / Re: Rendering some maps
« on: February 11, 2020, 08:46:31 pm »
Awesome, you're a saint. I opened the largest gmp file without a problem and it seems that most of the layers are there.

I'll now try to get familiar with the data. The amount of work behind this project is just mind-bending...

4
General Discussion / Re: Rendering some maps
« on: February 10, 2020, 11:35:28 pm »
sent you pm

5
General Discussion / Re: Rendering some maps
« on: February 03, 2020, 01:56:19 pm »
Hey monks, is there any update? I'm mainly interested in the workflow textfile you mentioned to get better understanding of the overall process.

I had set up both GM and WM and have made some progress in learning how to use them.

Also, I'm still a bit confused about the 10K DEM - I noticed that it's combined from four parts with quite noticeable "seams" in the middle. As I understood it, it was generated from vector contours data, right? Are those available anywhere? (I suppose it's not the 'Contours_18' layer in GIS, which is much less detailed.)

Thanks a lot!

6
General Discussion / Re: Rendering some maps
« on: November 03, 2019, 03:35:35 pm »
Me and Brano will split the project storage over 2 Google Drives around 65 GBs of space.

monks

That is really great news!

Forgive me for being pesky, but I think this nicely illustrates why people should always thrive to keep data of this character in open formats...

Keeping the works in proprietary formats makes you "vendor locked-in" to the software (in this case not exactly cheap one either), which in this case even obsoletes some crucial features in latest versions.  I completely realize that often times there might not be good-enough alternative ­— I'm just making a general remark.  Shapefiles, .bt files, etc. are IMHO step in the right direction.

Anyway, I did manage to get a copy of GM v13 and I could open some example HFZ files from L3DT website just fine.

That being said, I know absolutely nothing about how to use the software yet, or what is actually unfinished or "in-progress" :D But I would be very interested in learning as much of the workflow as possible!

I can't get Outerra running, but that's something I can live without for now.

7
3D Model Places / Mount & Blade: The Last Days
« on: September 20, 2019, 01:45:40 pm »
Not sure if you're aware of the awesome modification of Mount & Blade game called The Last Days.

It's community-made, non-commercial project with tons of beautiful 3D models, textures, sounds, music, etc. I believe it's the most complex game modification in Middle-earth settings that was ever made.

Maybe some models could serve as an inspiration, or maybe we could get in touch with the team and ask them if they would be willing to donate some models.

It seems that although it exists for years, its development team is still working on it. The number of places/models grew a lot in recent years.

I've made an album to showcase some places from this beautiful game: https://imgur.com/a/A1OlH

8
General Discussion / Re: Introduce Yourself!
« on: August 04, 2019, 09:23:21 pm »
Hey, gang.

I'm obsessed with Tolkien's world since childhood, so this forums is like my dream come true!
I was aware that this data exists, but since I couldn't get the outerra demo working and I thought it's only available in some proprietary Global Mapper format, I kinda forgot about it until I've found that there are shapefiles on github.

I'm afraid i'm kind of “late to the party”, but I hope that there are still some people who would be willing to answer some of my questions.

If you're interested, check out a blog-post about a Middle-earth related project I did few years ago: https://hellricer.github.io/2015/04/30/genes-in-middle-earth.html

9
General Discussion / Re: Best way to contribute?
« on: July 28, 2019, 08:50:04 am »
Great to hear that! And yeah, I'm familiar with git.

I mainly work on adding and clearing up the names of features instead of creating them.
I noticed that there are lot of names of forests, rivers, etc., in Combined Placenames layer that are not in their respective layers.
There's also lot of non-canon stuff there from places like lotro, merp and even some tabletop games. I'm not necessarily against keeping them in, but I'd vouch for making the distinction clear between them and canon.

And last but not least, I think it would be nice to introduce some kind of naming hierarchy system which could be used for showing only the relevant stuff based on the zoom level.

10
General Discussion / Best way to contribute?
« on: July 18, 2019, 06:12:41 pm »
Hello, I just found the me-gis repository on github and I'm completely astonished by it!

I'm trying to create OSM-style map from this, but I found some mistakes & innacuracies, which leads me to the question...

As I understand it, the files presented in the github repo are basically just exports from probably much bigger dataset, right? So what would be the best to contribute back? I'm not sure I can run Global Mapper on linux...

I'm editing the files in qgis and exports to OpenLayers or Leaflet works really great!

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