Outerra Worlds Forums

Middle-Earth World => 3D Model Places => Topic started by: 607creative on February 16, 2014, 04:08:49 pm

Title: New to the forum
Post by: 607creative on February 16, 2014, 04:08:49 pm
Hello, all.

Just wanted to make a quick introduction to the forum. I came across this project about a week ago and decided I wanted to contribute some 3d models. I spoke with Redrobes the other day about what's needed and so forth, so I will post a work in progress as a move forward. I'm starting with Weathertop, although I'm doing the full fortress first. Once I get that, I'll smash it up and make the ruins. If anyone has any pointers or feedback going forward, please send it along.

Best
Title: Re: New to the forum
Post by: Redrobes on February 17, 2014, 12:15:52 pm
Hi there, good to see you here. Weathertop sounds great. Start a new thread for it in the places section and just post up some low res polys as you go since the terrain may change and its also likely that we would want to tweak up that location spot so that its better sculpted to take your model. Just remember to stick to the book and maybe a quick re-read of that part where they arrive there to ensure that you capture it - quote a line or two from it if it helps. Looking forward to seeing what you come up with.

I'm really sure that were real close to releasing the new Outerra MeDem biome right now. Not sure what the state of that is but keep an eye out for it in the next few days. I think its going to move the whole location upwards but its basically the same terrain form as before with some extra tweaks. I think the modded terrain will come in later on. That will fix up some issues we have had lingering for some time now.
Title: Re: New to the forum
Post by: monks on February 19, 2014, 09:22:43 am
Hi 607, welcome to the boards :) You might want to model the immediate surrounding terrain yourself, or not. I don;t know what your plans are. But, I can also do it of course. The terrain is going to change, but really substantially only in terms of height- everything is going to be lowered to bring things into line with real world elevations. Weathertop hill though does need modelling- that was one of the places I figured would be easy to do.
 A new biome release is imminent. It will shift the terrain north in latitude which will make no difference to the terrain heights, only the textures.

monks